Hello and thank you for assisting us in educating children how to cope in an emergency and the appropriate use of Triple Zero, Australia’s emergency call service.
This game is designed for children of kindergarten and primary school age and consists of nine safety scenarios. The estimated game-play time is one hour, but can be played in shorter intervals.
The Game has ‘closed captions’ for those players who do not have a sound card, cannot use their computer’s audio or who may have hearing difficulties. Just click on the icon in the top right-hand corner of each game scenario to activate closed captions.
The game relies on narrative and voice-prompts. As such, competing PC noise in a computer classroom can detract from the experience. If available, the use of earphones for each computer will assist. In the event that earphones are not available, using a projector and a central game-play with one computer, using the closed captions option in the game or greater separation of players are all viable alternatives.
On starting the game, the children will be asked to enter their postcode. You can assist by having this available to them. At the beginning of the game, children will see a scrolling ‘credit screen’ of logos of supporting emergency services and agencies. Please assure them that this is normal. You might challenge them to identify the ones applicable to their area.
Successful completion of a safety scenario generates a ‘reward’ for children in the form of a print-out or certificate. Please ensure that these can be printed for the children from the computers they are using.
Please encourage the children to play the game from home also. Those living in culturally and linguistically diverse households are good conduits for passing information back to their families. The game is also available to be played in a number of other languages including Hindi, Vietnamese, Chinese (Mandarin), Thai, Arabic and Sudanese (Dinka). This selection is made when entering the game through a menu at the top right hand corner of the screen.
We recommend that you use the full-screen feature to help minimise the chance of players unintentionally exiting the game.
There are a few topics that may arise during the playing of the game, where you may be required to provide assistance and guidance to the children. These include:
Thank you again for your assistance, and should you have any feedback, please email us at firstname.lastname@example.org
The Triple Zero Awareness Work Group
This resource is intended for teachers of students in Prep and Grade 1 and Grade 2. The resource has been designed to teach children the practical steps on how to identify, confidently react to and report legitimate emergencies by calling Triple Zero. The teaching and learning activities in the resource assist students to achieve outcomes in the Australian Curriculum for English, Technologies, Humanities and Social Sciences, Science, and Health and Physical Education.
We have posters available that you may want to print and display.
For those wishing to locally install this game (to avoid network usage) – particularly schools with slow internet connections, a downloadable version is available.